Madden 22

This game does NOT support crossplay. All players competing will face each other based on the platform that they play on.


1. Anti-Cheat

No additional anti-cheat is required for official matches.

As determined by Zoned Out Gaming at our sole discretion, Cheating will result in an immediate disqualification and/or player ban.

  • Players that are DQ for any reason are not eligible for refunds.
  • Zoned Out Gaming is under no obligation to provide proof of cheating to players banned or disqualified.


2. Match Procedure

Supported Platforms

  • Xbox Series X
  • PlayStation 5


2.1. Match Details

These details will pertain to Madden Tournaments.

  • All games will be 1v1 matches.
  • All matches will be a Best of 1 series.


2.2. Match Settings

All participates must agree on the game settings mentioned below. Please note that if you play a match to the end, you automatically accept it with all settings, modes, etc., and it will be evaluated. Even if a wrong setting was chosen and you play the match to the end, the match will be counted. You have the possibility to protest before the second quarter of the match is over to avoid this.


2.3. Game Settings

  • Fatigue: On
  • Quarter Length: 6 minutes
  • Game Skill: All-Madden
  • Accelerated Clock: 20 sec
  • Weather: Clear
  • Stadium: Home Team Stadium
  • Teams: All current NFL Teams are allowed


2.4. Match Hosting

Remember that the team on the bottom of the bracket is the Home team. The Home team will be responsible for creating the Online H2H lobby and confirming the match settings. To play your opponent, you must invite them to your friend’s list.


3. Tournament Rules

These rules will pertain to Madden Tournaments run by the Zoned Out Gaming organization.


3.1. Tournament Type

We will host various tournaments types depending upon the time of year it may take place. Some tournaments are run in a single day while others may take a few weeks. Please make sure to under the tournament you’re planning to register in.


3.2. No Show

Players must check in at least 30mins before their scheduled match. Each player has 10 minutes to show up to a match (i.e. schedule match start time + 10 minutes.) Not showing up within 10 minutes results in a default loss. The player that is waiting must report the protest…TBD.


3.3 Mercy Rule

If a player leads by 21 points before the end of the first half, then that game is applicable for the 21 skunk mercy rule. If a player leads by 21 points in the second half, then the game must continue until completion.


3.4. Protest & Disputes

All match disputes should be submitted in Discord if possible, but should you need discretion, please submit using the following link:


See our General Tournament Rules for more information related to dispute submissions (i.e. sufficient evidence, timestamps, etc.)


3.5. Tournament Results

Both players are responsible for reporting accurate results within the Zoned Out Gaming Discord server. If you’re unable to report results please see a Staff member.


3.5.1. Mirror matches

If both players select the same team, at the end of the match, both players are expected to accurately report the match with confirmation from both sides. Also, it may be beneficial to screenshot your results.


3.6. Disconnection

In case of disconnection, both players must share with the admin staff screenshots with the message of disconnection within Discord. In the screenshot, the opponent’s nickname must be visible and legible, as also the last score that was kept until the moment of the unexpected situation.

  • If only one player shows the disconnection screenshot, that player will be the winner.
  • If both players have the disconnection screenshot and the game is within the second half, then the highest scoring player will be the winner. Disconnected games in the first half will be restarted.
  • In case of disconnection with a 0-0 score, both players must restart their match. If the disconnect occurs in the second half, both players must restart their match and play only two quarters.


3.7. Disqualification

  • As soon as both players are being shown in a match, the match should be started as soon as possible. Intentional delay of the tournament may result in the disqualification of the player. If a player does not respond to invites within 10 minutes, the unresponsive player is subject to be forfeited from the match.
  • Payment not received for the paid tournament.


4. Technical Issues

Players are responsible for their own technical problems (Hardware/Internet).

Tournaments and Matches will not be postponed due to such problems and must be played.


5. Illegal Actions & Bugs

  • Any actions that allow an unfair advantage are illegal.
  • This includes taking advantage of play bugs in any way.
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